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How I Went From Guitar Hero to Paid Musician

Posted on Sunday, November 20th 2016 - 01:32 pm

Guitar Hero Controller

Last week marked 10 years to the day that Guitar Hero II was launched in Australia and while it was not the first in the acclaimed series it was certainly one of the most poignant in the cultivation of a generation of aspiring musicians – including our bassist, Shane.

The original Guitar Hero, developed by Harmonix and published by RedOctane, smashed the market apart after the former came to the table with a vision to replicate the success of Guitar Freaks in eastern markets to the western world. It worked. The original Guitar Hero was a huge hit and it would go on to spawn plenty of sequels as it rode the waves of success to dizzying heights before the decline began into the rhythm game market we currently endure.

For a lad with clumsy fingers on the outskirts of Western Sydney like me, Guitar Hero was a window into a world of rock stars and legends that seemed beyond the reach of someone who had never picked up a musical instrument before. Picking up what would become an iconic guitar controller for the first time in 2006, it did not hit me just how much this game, this endless stream of code and graphics and noise, would change the course of a large part of my life.

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